
The Forge · Pride is the Fall
I’ve been building a game. It’s called Pride is the Fall. A top-down sandbox in Unreal Engine 5 where the world is the main character. You? You’re not special.
11 devlogs so far
The world doesn’t give a damn about you
The pitch I wrote before a single line of code: Imagine a medieval sandbox where eight factions fight for territory while you start as a nobody with nothing. There are no quests. No quest markers. No main story.
The name is the thesis. Every faction in this world fell because of pride. You’ll build, recruit, conquer, and slowly become the thing that wrecked the world before you. Pride is the fall. That’s the whole damn point.
Sound like Kenshi? Good. Kenshi is why this exists, and yes, the squad finally got it running in co-op.
The five rules
Every feature serves one of these or it gets cut:
- The world doesn’t wait. Factions move whether you’re logged in or not.
- No scripted story. A drought causes a famine causes a war. Nobody wrote that.
- Players are factions. The sim treats you exactly like the kingdom next door.
- Power is built. Walls, supply lines, people. No XP bars.
- Death sticks. No respawn. Your successor picks up the banner.
Newest devlog

From the Forge archive: the world, mid-remake (October 2026)
On Oct 7 I approved all eight peoples of my game walking side by side. Five days later I cut every body and started them over.
Screenshots
Raw captures from the devlogs, newest first. Not every frame is pretty.
Every devlog
Start at 000 for the whole story.
- Devlog 000: the first 235 days of PRIDE IS THE FALLSep 27, 2026
- Devlog 002: they got bodies, then they got soulsOct 2, 2026
- Devlog 003: the quiet stretchOct 4, 2026
- Devlog 004: a real build, and a cast that walksOct 7, 2026
- Devlog 005: beasts, battles, and a real food webOct 9, 2026
- Devlog 006: take all that awayOct 11, 2026
- Devlog 008: no magic anythingOct 21, 2026
Follow the build
Pull up a chair. Join the Guild and follow along.






















